Last Stand Dungeon: Slice

This is a game made for the GameDev.TV Jam 2024.

This is a horizontal slice for what could be a fun game once Inventory and proper Stats are implemented

The game does not have a Game Over, once you defeat all the enemies there is nothing left to do.

Known Bugs:

All Enemies share the same Health (I wanted to be fancy and use a custom stat system with resources, but I failed, and ran out of time to implement a more simple but effective approach) Fixed

The Red and Blue Key exist, but do not spawn as there is nothing beyond the doors.

The player can jump (for no reason) I originally wanted to make a platformer, this was a vestigial feature.

The attacks do more damage than intended, I could not find a maintainable way to only enable the collider during certain frames.

Movement:

  • WASD to move
  • Left Mouse Click to Attack

Leave a comment

Log in with itch.io to leave a comment.