Last Stand Dungeon Slice
Last Stand Dungeon: Slice
This is a game made for the GameDev.TV Jam 2024.
This is a horizontal slice for what could be a fun game once Inventory and proper Stats are implemented
The game does not have a Game Over, once you defeat all the enemies there is nothing left to do.
Known Bugs:
All Enemies share the same Health (I wanted to be fancy and use a custom stat system with resources, but I failed, and ran out of time to implement a more simple but effective approach) Fixed
The Red and Blue Key exist, but do not spawn as there is nothing beyond the doors.
The player can jump (for no reason) I originally wanted to make a platformer, this was a vestigial feature.
The attacks do more damage than intended, I could not find a maintainable way to only enable the collider during certain frames.
Movement:
- WASD to move
- Left Mouse Click to Attack
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